The first of the Archetypes, a Magician focuses on Domain miracles and their mastery. Rash and impulsive, they often burn away their vast amounts of miraculous energies without much thought if the situation so demands it.
A Magician usualy has: High (4) Domain, Very High (5) Miracle Points , Low (1) Aspect or Spirit Score
Gifts:
Sorcerer's Shield (Domain produces Auctoritas)
Solemn Intent (Normal Miracles can be cast for free)
Word Shaper (Words of Command don't cause wounds)
Become a Magician if you:
- Like using magic
- something, something